Orcs

Warrior race. Make them very trial by combat/die for their cause. Strength rules.

http://www.d20pfsrd.com/races/other-races/featured-races/arg-orc

Standard Racial Traits
Offense Racial Traits ability which allows them to remain conscious and continue fighting even if their hit point totals fall below 0. Orcs are still staggered at 0 hit points or lower and lose 1 hit point each round as normal. greataxes and falchions, and treat any weapon with the word “orc” in its name as a martial weapon. Weakness Racial Traits
 * Ability Score Modifiers: Orcs are brutal and savage. They gain +4 Strength, –2 Intelligence, –2 Wisdom, and –2 Charisma.
 * Type: Orcs are humanoids with the orc subtype.
 * Size: Orcs are Medium creatures and thus have no bonuses or penalties due to their size.
 * Base Speed: Orcs have a base speed of 30 feet.
 * Languages: Orcs begin play speaking Common and Orc. Orcs with high Intelligence scores can chose from the following: Dwarven, Giant, Gnoll, Goblin, Undercommon. See the Linguistics skill page for more information about these languages.
 * Ferocity: Orcs possess the ferocity
 * Weapon Familiarity: Orcs are always proficient with
 * Darkvision: Orcs can see perfectly in the dark up to 60 feet.
 * Light Sensitivity: Orcs are dazzled in areas of bright sunlight or within the radius of a daylight spell.